1Lock when
The lobby needs this job
Holding prepared space, protecting supports, and making dive paths expensive before the fight starts.

Peni Parker may be young, but she bravely stands on the frontlines to protect the Web of Life and Destiny. Together, this teen prodigy and her state-of-the-art mech, the sensational SP//dr, make for the most thrilling duo on the battlefield!
Queue briefing
1Lock when
Holding prepared space, protecting supports, and making dive paths expensive before the fight starts.
2Swap when
Swap or change your setup route if enemies clear every nest before the first real cooldown trade.
3Practice first
Before each fight, place setup where enemies must walk next, then play one corner inside that zone.
Pocket Rivals ranked read
Set up a safe web zone, make enemies spend time clearing it, then punish anyone who rushes through.
Editorial note: this section is Pocket Rivals advice for everyday ranked lobbies. Use the official source panel for canonical ability text, then use this ranked read to decide what to practice next.
Pair with a second Vanguard or a durable Duelist who can hold space when you reset.
Do not spend every cooldown crossing empty space. Arrive with at least one tool left.
Hero-specific editorial
Holding prepared space, protecting supports, and making dive paths expensive before the fight starts.
Wide ranged pressure that clears setup before your team can use the zone.
Swap or change your setup route if enemies clear every nest before the first real cooldown trade.
Walking forward without a prepared web zone, then trying to brawl like a generic front line.
Before each fight, place setup where enemies must walk next, then play one corner inside that zone.
Based on Pocket Rivals build notes for setup-first play and counter notes that punish static defenses with range or wide angles.
Official details
Official article date: 2024/11/23
After the death of her father, Peni Parker inherited the experimental mech-suit known as SP//dr. In order to control the suit, Peni had to allow herself to be bitten by the irradiated arachnid that controls its CPU, forming a psychic bond between them.
Now, Peni and SP//dr keep the people of Tokyo Webworld safe, just like her father did before her. But their mission is bigger than just one city. Since the Timestream Entanglement, Peni and SP//dr have devoted themselves to the protection of the Web of Life and Destiny and the countless realities it connects.
Skills

Normal Attack
Launch forward a Cyber-Web Cluster

Ability
Enhance the SP//dr suit, launching up enemies in its path and deploying Arachno-Mines, Spider-Drones, and Cyber-Webs repeatedly

Ability
Generate a Bionic Spider-Nest at a targeted area, periodically spawning Spider-Drones and creating Cyber-Webs. While in the Cyber-Web, Peni and allies gain Healing Over Time and a Movement Boost. Excess healing converts into Bonus Health. Spider-Drones inflict a Slow effect on hit, which can stack and refresh its effect period with multiple hits

Ability
Deploy Arachno-Mines that can be concealed within the confines of a Cyber-Web

Ability
Shoot a web strand that links to the targeted area or Cyber-Web. If stretched too far, it will trigger a pullback

Ability
HOLD Jump to crawl on vertical surfaces

Ability
Cast futuristic webbing that Immobilizes enemies or creates a Cyber-Web. While in the Cyber-Web, Peni and allies gain Healing Over Time and a Movement Boost. Excess healing converts into Bonus Health

Ability
Enhanced by Rocket Raccoon, Peni Parker's Bionic Spider-Nest regularly generates strengthened armor packs. Each armor pack grants bonus health to the hero who picks up the pack. Peni Parker can deploy Bionic Spider-Nest and Armored Spider-Nest at the same time

Passive
Peni Parker whips up a Sticky Bomb for Spider-Man! Prime it, then toss it before the timer's up for a blast that damages nearby enemies and attaches a Spider-Tracer to them. If not thrown in time, it explodes on Spider-Man, recharging a Web-Cluster shot and granting Bonus Health
Hero handoff
Leave with one matchup rule instead of a whole new checklist.
Read official details, then turn the hero into one job, one matchup rule, and one avoid call.