1Lock when
The lobby needs this job
Punishing isolated targets when your team can turn a flank into a quick follow-up.

A tragic accident transformed Matt Murdock, blinding him, but awakening his incredible Radar Sense. When darkness falls, Daredevil wields his billy clubs in place of a gavel, doling out justice and purging the world of evil!
Queue briefing
1Lock when
Punishing isolated targets when your team can turn a flank into a quick follow-up.
2Swap when
Swap or shorten your route if every engage starts alone and ends inside enemy setup.
3Practice first
Call your target before you enter, then leave if the first cooldown cycle does not force a real advantage.
Pocket Rivals ranked read
Daredevil: Win a useful angle, force attention, and finish targets your team is already pressuring.
Editorial note: this section is Pocket Rivals advice for everyday ranked lobbies. Use the official source panel for canonical ability text, then use this ranked read to decide what to practice next.
Play behind a Vanguard who creates the first distraction instead of opening alone.
Do not open every fight by burning mobility forward. If the burst fails, you need an exit.
Hero-specific editorial
Punishing isolated targets when your team can turn a flank into a quick follow-up.
Prepared anti-dive zones, saved control cooldowns, and teams that play close enough to peel.
Swap or shorten your route if every engage starts alone and ends inside enemy setup.
Treating a flank as permission to disappear from the team fight for too long.
Call your target before you enter, then leave if the first cooldown cycle does not force a real advantage.
Early practical read based on Pocket Rivals counter notes for prepared traps, saved control, and summon pressure into repeated melee commits.
Official details
Official article date: 2025/10/09
Matt Murdock has always fought for the innocent, both as a lawyer and as Daredevil, protector of Hell's Kitchen. With superhuman senses that compensate for his lack of vision, this Man Without Fear leaps into action without hesitation.
After Daredevil conquered the demon known as "The Beast," he found himself with a true devil inside. One of The Beast's captives, Yinglong, offered to help Daredevil harness this demonic power. Following Yinglong to the Eighth City, Daredevil transformed the prison realm into a refugee sanctuary, earning himself a new name: "Dizang."
Skills

Normal Attack
Swing Billy Clubs forward. Gain Fury on hit

Normal Attack
Cross your Billy Clubs and surge forward. Gain Fury on hit

Ability
Whirl billy clubs in a tight guard to block frontal damage and reflect projectiles, becoming immune to all incoming harm during this stance and gain Fury

Ability
Fire a grappling line that reels Daredevil and his target toward each other. On completion, gain Fury and temporarily enables Cross Interrogation

Ability
Expend Fury to unleash Devil's Chain or Devil's Throw. Devil's Chain converts damage into Bonus Health, while Devil's Throw Slows enemies on hit and temporarily enables Cross Interrogation

Ability
Locks onto a target, gaining increased Speed; and Damage Reduction when attacked. While in range, dash to the target, Blinding them and restore Fury

Passive
Detect enemy movements within a set radius

Ability
Run along walls and spring off them to reposition

Ability
Embrace the Beast within. Enemies in Daredevil's line of sight take damage and suffer a ramping Blind effect. Continually gain Fury while active

Passive
Daredevil shares the location of his Sonic Pursuit target with The Punisher. At the same time, The Punisher can launch a devil-infused shock grenade to damage and blind enemies
Hero handoff
Leave with one matchup rule instead of a whole new checklist.
Read official details, then turn the hero into one job, one matchup rule, and one avoid call.