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Magik portrait
DuelistS tier

Magik

Trained in the dark arts and wielding her mighty Soulsword, Magik leaps through portals to navigate the arena with ease. Once Illyana transforms into the demonic Darkchild, all who dare stand against her will fall before her merciless blade.

  1. 01 StartSource profile first
  2. 02 CheckDuelist job check
  3. 03 LeaveOne ranked habit

Queue briefing

Decide how Magik fits before hero select gets loud

Duelist plan

1Lock when

The lobby needs this job

Bursting distracted targets from cover and forcing the enemy backline to respect short all-in windows.

2Swap when

The pressure pattern repeats

Swap or play safer if your first engage never reaches a target before control and burst healing arrive.

3Practice first

Queue with one habit

Wait for one enemy defensive cooldown, enter from cover, then reset before the whole team turns.

Pocket Rivals ranked read

How Magik should create ranked value

Stage near cover, burst a distracted target, then reset before the enemy team collapses on you.

Editorial note: this section is Pocket Rivals advice for everyday ranked lobbies. Use the official source panel for canonical ability text, then use this ranked read to decide what to practice next.

First job

Play behind a Vanguard who creates the first distraction instead of opening alone.

Practice next

  1. 1Take an off-angle before using burst cooldowns.
  2. 2Keep mobility or a defensive tool for the exit.
  3. 3Shoot the target your tank or other Duelist is already pressuring.

Avoid

Do not open every fight by burning mobility forward. If the burst fails, you need an exit.

Hero-specific editorial

Ranked module for Magik

Pocket Rivals ranked read

Best for

Bursting distracted targets from cover and forcing the enemy backline to respect short all-in windows.

Struggles into

Teams that hold ground near setup, save control, and punish the exit path after a portal commit.

First swap trigger

Swap or play safer if your first engage never reaches a target before control and burst healing arrive.

everyday ranked mistake

Starting the engage from open space and spending every tool before the target is actually vulnerable.

Practice drill

Wait for one enemy defensive cooldown, enter from cover, then reset before the whole team turns.

Review basis

Based on Pocket Rivals build notes for staged bursts and counter notes that reward punishing Magik's exit path.

Official details

Base stats and hero story

Official article date: 2024/11/23

Health
250
Movement Speed
6m/s

Born with the Mutant ability to create portals that allow her to teleport through the nether realm called Limbo, Illyana Rasputin augmented her natural gifts with powerful sorcery and an arcane sword fueled by souls to become the warrior known as Magik.

As the ruler of Limbo, Magik has been serving as a general in a timeline-spanning war across dimensions, battling malevolent gods and demons. She frequently confers with her Mutant allies on Krakoa, discussing their species' best chances for survival in the wake of the Timestream Entanglement.

Skills

Abilities and details

Normal Attack

Soulsword

Left Click
Casting
Melee
Damage
75
Maximum Distance
6.5m
Damage Falloff
Falloff begins at 4.5m, decreasing to 50% at 6.5m
Attack Interval
0.83s per hit

Slash forward with the Soulsword

Ability

Darkchild

Q
Casting
Transformation
Duration
12s
Energy Cost
3400
Special Effect
When in the Darkchild state, all of Magik's abilities are enhanced

Transform into Darkchild, gaining enhancements to all her abilities

Ability

Stepping Discs

SHIFT
Casting
Dash
Average Speed
12m/s
Maximum Distance
10m
Combo Ability Casting Window
3s
Cooldown
6s
Charges
2
Special Effect 1
Magik is invincible while moving
Special Effect 2
Magik can perform a combo ability within a certain time frame, choosing between Eldritch Whirl or Demon's Rage

Jump through a Stepping Disc, teleporting a short distance in the direction of movement. Become Invincible while teleporting

Ability

Umbral Incursion

E
Casting
Movement-based damage ability
Average Speed
46m/s
Maximum Distance
16m
Upward Slash Damage
85
Cooldown
8s

Dash forward and launch up enemies

Normal Attack

Eldritch Whirl

Left Click
Casting
A cylindrical spell field in melee range
Damage
50
Range
A cylindrical spell field with a radius of 6m and a height of 5m

Spin while swinging the Soulsword after exiting a Stepping Disc

Ability

Magik Slash

Right Click
Casting
Charged projectile that travels in a straight trajectory
Maximum Charge Time
2s
Projectile Speed
80m/s
Damage
45 - 81 (Maximum damage is achieved after 1.2s of charging)
Special Effect
Projectile pierces enemies and reduces Stepping Discs cooldown by 1s per enemy pierced
Cooldown
6s

Strike forward an air slash

Ability

Demon's Rage

Right Click
Casting
A cuboid spell field in melee range
Damage
20 damage per hit
Attack Speed
0.25s per hit
Range
Length: 6.5m, Width: 3m, Height: 3m
Maximum Duration for Summons
4s
Summons' Health
100

Summon a Limbo demon that attacks enemies after exiting a Stepping Disc

Passive

Limbo's Might

Passive
Conversion Rate
30%
Bonus Max Health
150
Energy Cost Special Effect
Convert damage taken into Bonus Health

Convert damage inflicted on enemies into Bonus Health to herself

Ability

CHAIN OF CYTTORAK

C
Max Link Generation Distance
15m
Projectile Speed
120m/s
Projectile Hit Damage
45
Damage to the Link's Secondary Target
30
Link Maximum Duration
4s
Slow Rate
Begins at 0%, growing to 40% at 5m
Link Breakage Distance
30m
Cooldown
20s
Damage Over Time
10/s

Doctor Strange shares his arcane mastery with Scarlet Witch and Magik. Scarlet Witch's Chthonian Burst is replaced with Mystic Burst upon activation. Hold down the attack button to unleash a rapid, relentless salvo of magical missiles in the target direction. Magik can unleash a Chain of Cyttorak that links two enemies and slows them; the farther they are apart, the greater the Slow effect inflicted during the link

Normal Attack

Soulsword

Left Click
Casting
Melee
Damage
Deals 3 hits at intervals of 0.15s, with each hit dealing 35 damage
Maximum Distance
10m
Damage Falloff
Falloff begins at 6m, decreasing to 25% at 10m
Attack Interval
1 hit per second

Slash forward with the Soulsword

Ability

Stepping Discs

SHIFT
Casting
Dash
Average Speed
17m/s
Maximum Distance
10m
Combo Ability Casting Window
3s
Cooldown
3s
Charges
2
Special Effect 1
Magik is invincible while moving
Special Effect 2
Magik can perform a combo ability within a certain time frame, choosing between Eldritch Whirl or Demon's Rage

Jump through a Stepping Disc, teleporting a short distance in the direction of movement. Become Invincible while teleporting

Ability

Umbral Incursion

E
Casting
Movement-based damage ability
Average Speed
60m/s
Maximum Distance
20m
Upward Slash Damage
140
Cooldown
6s

Dash forward and launch up enemies

Normal Attack

Eldritch Whirl

Left Click
Casting
A cylindrical spell field in melee range
Damage
Deals 3 hits at intervals of 0.25s, each dealing 45 damage
Range
A cylindrical spell field with a radius of 12m and a height of 5m

Spin while swinging the Soulsword after exiting a Stepping Disc

Ability

Magik Slash

Right Click
Casting
Projectile that fires in a straight trajectory
Maximum Charge Time
2s
Projectile Speed
100m/s
Damage
90 - 180 (Maximum damage is achieved after 1.8s of charging)
Cooldown
3s

Strike forward an air slash

Ability

Demon's Rage

Right Click
Casting
A cuboid spell field in melee range
Damage
25 damage per hit
Attack Speed
0.25s per hit
Range
Length: 6m, Width: 4m, Height: 4m
Maximum Duration for Summons
4s
Summons' Health
200

Summon a Limbo demon that attacks enemies after exiting a Stepping Disc

Hero handoff

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Leave with one matchup rule instead of a whole new checklist.

Current fileHero briefing

Read official details, then turn the hero into one job, one matchup rule, and one avoid call.