1Lock when
The lobby needs this job
Enabling the teammate taking space while holding one control answer for the enemy dive.

Mantis uses her impressive mental abilities and her penchant for plant control to anchor any team she fights alongside. Her powers tap into a limitless flow of life energy, gently nourishing everything she touches.
Queue briefing
1Lock when
Enabling the teammate taking space while holding one control answer for the enemy dive.
2Swap when
Swap or play closer to cover if every fight forces your control before the real engage arrives.
3Practice first
Before each fight, choose the teammate you are enabling and the enemy commit you are saving control for.
Pocket Rivals ranked read
Enable the teammate taking space and save control for the dive that actually threatens you.
Editorial note: this section is Pocket Rivals advice for everyday ranked lobbies. Use the official source panel for canonical ability text, then use this ranked read to decide what to practice next.
Prefer Vanguards who fight where you can actually see them.
Do not use your panic button for harmless chip damage. Save it for the engage.
Hero-specific editorial
Enabling the teammate taking space while holding one control answer for the enemy dive.
Fast burst pressure that baits sleep early, then returns before your team can peel.
Swap or play closer to cover if every fight forces your control before the real engage arrives.
Using sleep or speed for harmless poke, then having no answer when a diver reaches the backline.
Before each fight, choose the teammate you are enabling and the enemy commit you are saving control for.
Based on Pocket Rivals build notes for enabling space and counter notes that punish Mantis with coordinated dive pressure.
Official details
Official article date: 2024/11/23
Mantis always knows exactly how you're feeling, thanks to her strong empathic powers. Her alien ability to alter the emotions of others comes in handy on the battlefield, but Mantis only finds true happiness for herself when she is with her fellow Guardians of the Galaxy.
After being captured by the Collector and put on display at his theme park, Mantis managed to escape with the help of her fellow captives, Sai and Jeff. Now, Mantis travels the spaceways in hopes of reuniting with her team, while welcoming other displaced souls into the Guardians' found family.
Skills

Normal Attack
Fire an energy thorn and regain one Life Orb after a critical hit.

Ability
Release energy around her while moving, providing Healing Over Time and Movement Boosts for surrounding allies. Excess healing converts to Bonus Health

Ability
Throw a spore to Sedate the nearest enemy

Ability
Consume Life Orbs to grant allies a Damage Boost

Ability
Consume Life Orbs to grant herself a Damage Boost

Ability
Consume Life Orbs to grant allies Healing Over Time

Passive
Receive a Movement Boost when not injured and Healing Over Time when consuming Life Orbs

Passive
Mantis enhances Groot's wooden walls and Loki's Rune Stones with life energy. Groot can additionally unleash a Flower Wall, which, when in Flora Colossus state, restores health to random nearby allies and grants them Damage Reduction. Loki's Rune Stones grant allies within Regeneration Domain a Damage Boost
Hero handoff
Leave with one matchup rule instead of a whole new checklist.
Read official details, then turn the hero into one job, one matchup rule, and one avoid call.