1Lock when
The lobby needs this job
Controlling long sightlines, punishing predictable movement, and making enemies respect open lanes before they engage.

As the Goddess of Death, Hela wields supreme control over the fallen souls residing in Hel. With a haunting whisper and a murder of crows, the queen of the underworld gracefully reaps the souls of her enemies without an ounce of mercy.
Queue briefing
1Lock when
Controlling long sightlines, punishing predictable movement, and making enemies respect open lanes before they engage.
2Swap when
Swap or reposition if divers reach your angle every fight before your team can punish their entry.
3Practice first
Start on a clean sightline, take the first burst window, then rotate as soon as a dive hero starts pathing toward you.
Pocket Rivals ranked read
Play patient sightlines and force enemies to cross your damage before you commit to a duel.
Editorial note: this section is Pocket Rivals advice for everyday ranked lobbies. Use the official source panel for canonical ability text, then use this ranked read to decide what to practice next.
Play behind a Vanguard who creates the first distraction instead of opening alone.
Do not open every fight by burning mobility forward. If the burst fails, you need an exit.
Hero-specific editorial
Controlling long sightlines, punishing predictable movement, and making enemies respect open lanes before they engage.
Dive pressure, durable displacement, and shielded rotations that break clean poke lanes before she gets value.
Swap or reposition if divers reach your angle every fight before your team can punish their entry.
Holding the same strong angle after enemies have already shown they can dive or rotate around it.
Start on a clean sightline, take the first burst window, then rotate as soon as a dive hero starts pathing toward you.
Based on Pocket Rivals build notes for patient sightlines and counter notes using Spider-Man, Venom, and Doctor Strange to disrupt or bypass Hela's poke lane.
Official details
Official article date: 2024/11/23
The Asgardian Goddess of Death, Hela is a powerful sorceress who controls an endless army of undead warriors. She has long sought to expand her domain beyond the nether realms and will make any deal that benefits her goal. Hela will not rest until all souls-living and dead-are hers to command.
Hela offered to support Loki's coup in exchange for an extension of Hel's territory into the realm of the living. In truth, though, she seeks to claim Yggsgard's throne-and the temporal power that comes with it-for herself.
Skills

Normal Attack
Throw Nightsword thorns

Ability
Soar into the sky and unleash Nastrond Crows from each hand at will

Ability
Transform into a Nastrond Crow to glide forth, press again to undo the transformation. Gain Bonus Health when the transformation ends

Ability
Project an explosive Hel sphere to Stun nearby enemies.

Ability
Fire multiple Nightsword thorns that detonate after a delay

Passive
Defeating an enemy will generate a Nastrond Crow, exploding after a duration

Ability
Hold Space to fall slowly

Ability
Venom shares his symbiotes with Jeff and Hela. Hela's Hel Tendrils unleash a symbiotic Hel Sphere. Upon hit, it pulls nearby enemies toward the impact point and links them, slowing enemies that try to escape.

Passive
Hela channels energy of the undead to empower Namor. When Namor strikes with his trident, a spectral water column erupts at the target area, slowing enemies hit. Whenever Hela or Namor assist in a KO, an invulnerable Undead Monstro spawns at the fallen enemy's position, automatically attacking the nearest foe for a short time before vanishing
Hero handoff
Leave with one matchup rule instead of a whole new checklist.
Read official details, then turn the hero into one job, one matchup rule, and one avoid call.