1Lock when
The lobby needs this job
Starting short brawl pressure when the route is covered and your team can immediately follow the space you create.

The son of Odin taps into his divine power to call forth thunder and lightning, raining down relentless fury upon his enemies. With his mighty hammer Mjolnir in hand, Thor effortlessly asserts his dominance on the field of combat.
Queue briefing
1Lock when
Starting short brawl pressure when the route is covered and your team can immediately follow the space you create.
2Swap when
Swap or take a shorter route if every engage starts in open space and ends before your supports can see you.
3Practice first
Before committing, choose one corner to enter from and one corner to reset to if enemies kite backward.
Pocket Rivals ranked read
Thor: Anchor space first, then spend cooldowns to start or stop a fight when your team can follow.
Editorial note: this section is Pocket Rivals advice for everyday ranked lobbies. Use the official source panel for canonical ability text, then use this ranked read to decide what to practice next.
Pair with a second Vanguard or a durable Duelist who can hold space when you reset.
Do not spend every cooldown crossing empty space. Arrive with at least one tool left.
Hero-specific editorial
Starting short brawl pressure when the route is covered and your team can immediately follow the space you create.
Prepared setup, speed-based kiting, and sustained fire that makes every direct path too expensive.
Swap or take a shorter route if every engage starts in open space and ends before your supports can see you.
Walking straight at the backline because you feel durable, then giving enemies free time to kite and focus you.
Before committing, choose one corner to enter from and one corner to reset to if enemies kite backward.
Based on Pocket Rivals counter notes that use Peni Parker setup, Mantis kiting tools, and Punisher sustained damage into Thor's direct brawl paths.
Official details
Official article date: 2024/11/23
Prince of Asgard and God of Thunder, Thor Odinson is one of the bravest warriors the cosmos has ever known. With his enchanted hammer in hand, Thor summons the full fury of the storm to smite his foes... but only if he proves himself worthy of Mjolnir's might.
Alas, Thor has suffered greatly since the Timestream Entanglement. When the All-Father was forced to enter his regenerative Odinsleep, Thor and his brother Loki battled for the throne. Through deceit and trickery, Loki bested his brother, exiling Thor to a distant and dangerous timeline.
Skills

Normal Attack
Wield Mjolnir to strike enemies. When Awakened, Thor can launch lightning arc waves to deal damage

Ability
Soar upwards and smite the ground after charging for a duration, inflicting damage on enemies within range

Ability
Hold to spin Mjolnir before dashing forward and knocking back enemies

Ability
Summon lightning that restores Thorforce based on the number of hit enemies

Ability
Consume Thorforce to enter the Awakened state, granting Bonus Health and enhancing Mjolnir Bash

Ability
Throw Mjolnir forward which then returns

Passive
Consume Thorforce to gain Bonus Health. Landing Mjolnir Bash on an enemy instantly recharges Thorforce

Ability
Angela shares fragments of her Ichors with Thor, empowering him to hurl a Thunder Spear that restores Thorforce for each enemy struck. Afterward, Thor can leap to the spear's explosion point, dealing a second wave of damage to all enemies within range
Hero handoff
Leave with one matchup rule instead of a whole new checklist.
Read official details, then turn the hero into one job, one matchup rule, and one avoid call.