1Lock when
The lobby needs this job
Applying high-angle pressure, forcing grouped enemies to split attention, and clearing awkward defensive setups.

Armed with superior intellect and a nanotech battlesuit of his own design, Tony Stark stands alongside gods as the Invincible Iron Man. His state of the art armor turns any battlefield into his personal playground, allowing him to steal the spotlight he so desperately desires.
Queue briefing
1Lock when
Applying high-angle pressure, forcing grouped enemies to split attention, and clearing awkward defensive setups.
2Swap when
Swap or rotate lower if the enemy watches your flight lane before every fight starts.
3Practice first
Use one high angle for pressure, rotate after the first cooldown trade, and never re-peek the same lane twice.
Pocket Rivals ranked read
Hold high angles, pressure grouped enemies, and swap sides when hitscan pressure starts tracking you.
Editorial note: this section is Pocket Rivals advice for everyday ranked lobbies. Use the official source panel for canonical ability text, then use this ranked read to decide what to practice next.
Play behind a Vanguard who creates the first distraction instead of opening alone.
Do not open every fight by burning mobility forward. If the burst fails, you need an exit.
Hero-specific editorial
Applying high-angle pressure, forcing grouped enemies to split attention, and clearing awkward defensive setups.
Accurate ranged pressure and mobile tracking damage that deny predictable hover lanes.
Swap or rotate lower if the enemy watches your flight lane before every fight starts.
Hovering in one obvious lane until the whole enemy team learns the angle.
Use one high angle for pressure, rotate after the first cooldown trade, and never re-peek the same lane twice.
Based on Pocket Rivals build notes for high-angle pressure and counter notes that punish airborne targets with Hela, Punisher, and Star-Lord pressure.
Official details
Official article date: 2024/11/23
Wounded by a weapon of his own design, billionaire inventor Tony Stark created a custom-made suit of armor to keep himself alive. Though his wounds have healed, his upgraded armor now saves the lives of countless others when Tony dons it to become the world's greatest fighting machine-the invincible Iron Man!
When the legions of the night descended upon New York City, Iron Man and his fellow Avengers turned their tower into a stronghold. From there, Tony leads the effort to unravel the mysteries of Chronovium and to reverse the Timestream Entanglement.
Skills

Normal Attack
Fire nano pulse cannons forward

Normal Attack
Fire nano pulse cannons forward

Ability
Fire nano pulse cannons forward

Ability
Fire nano pulse cannons forward

Ability
Fire a devastating pulse cannon in the targeted direction, delivering catastrophic damage to the targeted area upon impact

Ability
Activate Hyper-Velocity state for swift forward flight

Ability
Activate Hyper-Velocity state for swift forward flight

Ability
Activate Armor Overdrive state, enhancing the damage of Repulsor Blast and Unibeam

Ability
When Hyper-Velocity or Armor Overdrive is used, Iron Man can launch a missile bombardment

Ability
When Hyper-Velocity or Armor Overdrive is used, Iron Man can launch a missile bombardment

Passive
When Iron Man, Ultron and Squirrel Girl team up, Ultron's Encephalo-Ray upgrades to Nano-Ray, firing a beam that pierces through all characters, dealing continuous damage to foes while healing allies; Squirrel Girl gains the Squirrel Missile ability. She directs a squirrel to ride Iron Man's nanotech glove as a homing missile. Upon hit, the squirrel flees just before a fiery explosion!
Hero handoff
Leave with one matchup rule instead of a whole new checklist.
Read official details, then turn the hero into one job, one matchup rule, and one avoid call.