1Lock when
The lobby needs this job
Controlling long sightlines and punishing exposed movement before the enemy team reaches objective space.

Despite his lack of superpowers, Hawkeye's unparalleled skills as a marksman have earned him a spot alongside earth's mightiest heroes. With a cool head and steady hand, Clint Barton never misses a target... so enemies best stay out of his sights!
Queue briefing
1Lock when
Controlling long sightlines and punishing exposed movement before the enemy team reaches objective space.
2Swap when
Swap or change angles if every fight starts with a diver forcing you off the sightline.
3Practice first
Hold one sightline, take the first punish window, then rotate before the same diver can path to you.
Pocket Rivals ranked read
Hawkeye: Win a useful angle, force attention, and finish targets your team is already pressuring.
Editorial note: this section is Pocket Rivals advice for everyday ranked lobbies. Use the official source panel for canonical ability text, then use this ranked read to decide what to practice next.
Play behind a Vanguard who creates the first distraction instead of opening alone.
Do not open every fight by burning mobility forward. If the burst fails, you need an exit.
Hero-specific editorial
Controlling long sightlines and punishing exposed movement before the enemy team reaches objective space.
Dive pressure, durable high-ground clears, and shielded or portal rotations that deny single-lane pick value.
Swap or change angles if every fight starts with a diver forcing you off the sightline.
Dry-peeking the same sniper angle after enemies have already shown the dive or shield route.
Hold one sightline, take the first punish window, then rotate before the same diver can path to you.
Based on Pocket Rivals counter notes using Spider-Man dive, Venom high-ground pressure, and Doctor Strange shields or portals against Hawkeye's sniper lane.
Official details
Official article date: 2024/11/24
Clint Barton is one of the greatest marksmen alive. He may not have superpowers, but his natural ability to hit virtually any target earned him a place alongside Earth's mightiest heroes. As Hawkeye, he's been known to take down an entire enemy fleet with nothing more than a quiver full of arrows.
For a time, Clint distanced himself from the Avengers, setting off on a quest for vengeance as the assassin called Ronin. He returned to the fold older and wiser, just in time to infiltrate Hydra's Erebus Base and rescue the captured Winter Soldier.
Skills

Normal Attack
Shoot a powerful arrow

Normal Attack
Shoot three explosive arrows

Ability
Capture Afterimages of enemies in his view. Damage dealt to an Afterimage is transferred to the corresponding enemy

Ability
Unsheathe a katana and slash forward, launching up enemies hit

Ability
Shoot a Hypersonic Arrow, dealing two instances of damage to enemies in its path and inflicting them with Slow. This ability can Knock Down flying heroes

Ability
Swing a wakizashi to strike frontal enemies, deflecting all incoming projectiles

Ability
Perform a double jump in the direction of movement

Passive
Aim at an enemy to improve focus, enhancing the damage inflicted by Piercing Arrow

Ability
Cloak & Dagger inject light and dark energy into Hawkeye's katana. When Hawkeye uses Crescent Slash, enemies hit are launched back, and a blade wave filled with light and energy sweeps forward. This wave passes through both allies and enemies: it heals and boosts healing for allies, while damaging enemies and applying Vulnerability
Hero handoff
Leave with one matchup rule instead of a whole new checklist.
Read official details, then turn the hero into one job, one matchup rule, and one avoid call.