1Lock when
The lobby needs this job
Punishing clustered ground fights and awkward chokes with projectile pressure before enemies can spread cleanly.

Possessing only the powers of a common squirrel, somehow Doreen Green manages to defeat seemingly invincible enemies in the most unexpected ways. Any foe who counts her out is bound to fall at the hands of the Unbeatable Squirrel Girl!
Queue briefing
1Lock when
Punishing clustered ground fights and awkward chokes with projectile pressure before enemies can spread cleanly.
2Swap when
Swap or take a different lane if enemies avoid the choke and punish your angle before projectiles matter.
3Practice first
Use one choke or ground angle for pressure, then rotate when enemies stop grouping there.
Pocket Rivals ranked read
Squirrel Girl: Win a useful angle, force attention, and finish targets your team is already pressuring.
Editorial note: this section is Pocket Rivals advice for everyday ranked lobbies. Use the official source panel for canonical ability text, then use this ranked read to decide what to practice next.
Play behind a Vanguard who creates the first distraction instead of opening alone.
Do not open every fight by burning mobility forward. If the burst fails, you need an exit.
Hero-specific editorial
Punishing clustered ground fights and awkward chokes with projectile pressure before enemies can spread cleanly.
Vertical pressure, long-range burst, and wide air control that deny comfortable spam angles.
Swap or take a different lane if enemies avoid the choke and punish your angle before projectiles matter.
Standing in the same spam lane after enemies have already spread out or taken height against you.
Use one choke or ground angle for pressure, then rotate when enemies stop grouping there.
Based on Pocket Rivals counter notes using Iron Man vertical pressure, Hela long-range burst, and Storm wide pressure into Squirrel Girl's projectile lanes.
Official details
Official article date: 2024/12/05
Doreen Green is more than just a computer science student at Empire State University. She also happens to have the powers of a squirrel AND the powers of a girl! With her BFFF (Best Furry Friend Forever) Tippy-Toe by her side, Doreen eats nuts and kicks butts as the unbeatable Squirrel-Girl!
After the Timestream Entanglement, things got weird...er. With all of New York City under attack by creatures of the night, Squirrel Girl assembled an adorable army to reclaim Central Park from the clutches of Dracula. Here's hoping vampires don't like the taste of squirrel!
Skills

Normal Attack
Shoot bouncing Burst Acorns

Ability
Summon a horde of squirrels to charge forward, dealing damage while bouncing against structures

Ability
Rocket upwards with a bounce of her tail

Ability
Reload Burst Acorns and can use an ability without cooldown once in a short duration

Ability
Launch an acorn to unleash Squirrel Guards, Imprisoning the first hit enemy

Team-Up Ability
When Iron Man, Ultron and Squirrel Girl team up, Ultron's Encephalo-Ray upgrades to Nano-Ray, firing a beam that pierces through all characters, dealing continuous damage to foes while healing allies; Squirrel Girl gains the Squirrel Missile ability. She directs a squirrel to ride Iron Man's nanotech glove as a homing missile. Upon hit, the squirrel flees just before a fiery explosion!
Hero handoff
Leave with one matchup rule instead of a whole new checklist.
Read official details, then turn the hero into one job, one matchup rule, and one avoid call.