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Psylocke portrait
DuelistB tier

Psylocke

The psychic warrior known as Sai has the Mutant ability to conjure a variety of weapons with the power of her mind. Gracefully gliding across the battlefield, this trained ninja can shatter the enemy's defenses with a single thought.

  1. 01 StartSource profile first
  2. 02 CheckDuelist job check
  3. 03 LeaveOne ranked habit

Queue briefing

Decide how Psylocke fits before hero select gets loud

Duelist plan

1Lock when

The lobby needs this job

Threatening quick assassination windows when a target is split and defensive cooldowns are already missing.

2Swap when

The pressure pattern repeats

Swap or slow your timing if every flank exit is already covered before you finish the first combo.

3Practice first

Queue with one habit

Mark your exit route before engaging, then leave if freeze, sleep, or burst healing denies the first pick.

Pocket Rivals ranked read

How Psylocke should create ranked value

Psylocke: Win a useful angle, force attention, and finish targets your team is already pressuring.

Editorial note: this section is Pocket Rivals advice for everyday ranked lobbies. Use the official source panel for canonical ability text, then use this ranked read to decide what to practice next.

First job

Play behind a Vanguard who creates the first distraction instead of opening alone.

Practice next

  1. 1Take an off-angle before using burst cooldowns.
  2. 2Keep mobility or a defensive tool for the exit.
  3. 3Shoot the target your tank or other Duelist is already pressuring.

Avoid

Do not open every fight by burning mobility forward. If the burst fails, you need an exit.

Hero-specific editorial

Ranked module for Psylocke

Pocket Rivals ranked read

Best for

Threatening quick assassination windows when a target is split and defensive cooldowns are already missing.

Struggles into

Prepared traps, saved freeze, burst healing, and sleep that turn stealthy entries into a focus target.

First swap trigger

Swap or slow your timing if every flank exit is already covered before you finish the first combo.

everyday ranked mistake

Entering because stealth is ready instead of because the target is isolated and the escape path is clear.

Practice drill

Mark your exit route before engaging, then leave if freeze, sleep, or burst healing denies the first pick.

Review basis

Based on Pocket Rivals counter notes that recommend Peni Parker traps, Luna Snow control and healing, and Mantis sleep into Psylocke's flank windows.

Official details

Base stats and hero story

Official article date: 2024/11/24

Health
250
Movement Speed
6 m/s

A wandering warrior in feudal Japan, the telepathic ninja known as Sai has devoted herself to striking down ancient demons and monsters. With her wolf Logan by her side, Psylocke won't rest until all Yokai have fallen by her psychic blade.

Sai was ripped from her reality by the Timestream Entanglement and put on display by the Collector. Alongside newfound allies, she escaped her cage and learned that other familiar warriors might still be out there. Her new quest is to gather those heroes, end this conflict, and return home.

Skills

Abilities and details

Normal Attack

Psionic Crossbow

Left Click
Casting
Double projectile with spread
Damage
12 damage per round
Damage Falloff
Falloff begins at 15m, decreasing to 70% at 30m
Bullets Fired Each Cast
4
Crosshair Spread Radius (at 10m)
0.2m
Fire Rate
The firing interval between shots is 0.2s, with an interval of 0.6s between each round of shooting
Ammo
16
Critical Hit
Yes
Critical Damage
150%
Cooldown Reduction On Hit
0.3s per hit

Unleash bolts with psionic crossbows to damage enemies and reduce the cooldowns of all her abilities

Ability

Dance of the Butterfly

Q
Range
10m spherical radius
Duration
4s
Slow Rate
-15%
Attack Interval
2 hits per second
Damage
160 damage per hit
Energy Cost
3400
Special Mechanic
Psylocke will slash a random enemy, giving priority to the one who has been hit the least

Slash nearby enemies with a psionic katana, dealing massive damage

Ability

Psi-Blade Dash

Shift
Average Speed
43 m/s
Maximum Distance
12m
Damage
50
Cooldown
12s
Charges
2
Special Mechanic
Casting this ability will automatically recall the Wing Shurikens. The shurikens will first travel to Psylocke's starting position before returning to her

Dash forward and slice through enemies along the path with psionic blades

Ability

Psychic Stealth

E
Duration
2s
Movement Boost
50%
Cooldown
15s
Special Mechanic
When attacked while in stealth, Psylocke will remain in stealth but will briefly become visible for a short duration

Enter stealth and gain a Movement Boost

Ability

Wing Shurikens

Right Click
Casting
Projectile that fires in a straight trajectory.
Number of Projectiles
5
Recall Window
3s
Bonus Health
10 bonus health per round
Cooldown
8s
Special Mechanic
When the projectile is recalled, it will move 20s toward the crosshair before returning to Psylocke
Damage
9 damage per round
Projectile Speed
120 m/s
Spread Angle
0.86°
Maximum Distance
25m
Damage Falloff
Falloff begins at 15m, decreasing to 80% at 25m
Damage
9 per hit
Projectile Speed
120 m/s

Launch a volley of psionic shurikens that stick to enemies, dealing damage and granting herself Bonus Health. Press again to recall the shurikens

Ability

LIGHT & DARK DARTS

C
Cooldown
20s
Projectile Damage
Deal 40 damage upon unleashing and 20 damage when retrieved.
Projectile Healing
Heal 60 health upon unleashing and 30 health when retrieved.
Projectile Speed
150 m/s
Projectile Maximum Flight Duration
30m
Self Healing
35/s
Self Healing Duration
Grant 2s of self healing for each target hit
Projectile Damage
Deal 50 damage. Affect a single target at most once.
Projectile Speed
100 m/s
Slow Rate
35%
Slow Duration
3s
Phased State Duration
2s

Cloak & Dagger share light and dark energy with Hawkeye and Psylocke. When Hawkeye uses Crescent Slash, he also releases a blade wave that heals and boosts healing for teammates, while inflicting damage and Vulnerability on enemies. Psylocke can launch a Light Boomerang Dart that heals allies, harms enemies, and provides her with temporary healing upon return. She can also unleash a ring of Dark Darts that slow enemies while she briefly enters a Phased state

Hero handoff

Turn the hero read into a queue-ready job.

Leave with one matchup rule instead of a whole new checklist.

Current fileHero briefing

Read official details, then turn the hero into one job, one matchup rule, and one avoid call.