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Pocket RivalsSeason 9 · July 10 patch live
Pocket Rivals
Season 9

Ban phase guide

How to Handle Ranked Bans in Marvel Rivals

Once your competitive lobby unlocks hero bans, the match starts before anyone picks. A good ban vote removes the enemy team's easiest win condition; a panic ban removes a hero nobody planned to play. This guide keeps the ban phase simple: ban the problem, protect your plan, and always have a backup pick ready.

5 min read

Quick take

  • 1Ban the hero that beats your team's plan, not just the hero that killed you last game.
  • 2Meta bans are fine defaults: strong S-tier heroes are popular votes because they swing fights with the least effort.
  • 3Expect your main to be banned some games — a two-hero pool per role is the real counter to the ban phase.

What bans actually do to a lobby

The ban phase removes a small set of heroes from both teams before picks. That changes the value of heroes that are not banned: if the usual answer to a strong flanker is banned, that flanker gets better. Read the ban list as part of the matchup, not as a separate ritual.

In Bronze-to-Platinum lobbies with bans, most votes chase whatever hero felt oppressive in recent games. That is not wrong, but it is predictable. If you already know your team's plan, you can vote for the ban that protects that plan instead of the ban that feels satisfying.

  • Check what got banned before you lock your pick.
  • Ask: who is now the strongest unbanned hero for their team?
  • Adjust your swap plan to the post-ban roster, not the full roster.

How to choose your ban vote

Default to banning heroes with the highest effort-to-impact gap: picks that create constant pressure even when piloted at an average level. The current S tier on the tier list is a reasonable shortlist — those heroes are rated high exactly because their value is easy to repeat.

Upgrade from the default when you know your team's weakness. If nobody on your team wants to play into dive, ban the best diver. If your supports struggle against snipers, ban the hitscan threat. A ban that covers your team's real gap is worth more than a generic meta ban.

  • No plan yet? Vote the strongest S-tier hero.
  • Know your weakness? Ban the hero that exploits it best.
  • Never ban a hero your own team planned to pick — say your vote early.

When your main gets banned

Treat a banned main as a solved problem you prepared for, not a tilt trigger. Your hero pool should already include a same-role backup that keeps the same job: if your space-taking Vanguard is gone, pick the next most reliable space-taker, not a completely different playstyle you barely know.

If the ban wave removes your whole comfort zone, fall back to the simplest hero in your role and shrink your job for the match: hold one angle, protect one teammate, or contest one objective. A smaller job played cleanly beats an unfamiliar hero played ambitiously.

  • Keep one same-role backup with the same job as your main.
  • Shrink your job when you are off your comfort picks.
  • Review after the match: which ban actually decided the game?

Keep going

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Sources and review basis

How this guide stays grounded

Pocket Rivals guide pages are independent advice. They are reviewed against official Marvel Rivals source links, recent Daily Digest entries, and the site's Bronze-to-Platinum editorial standards instead of claiming hidden live win-rate data.